![]() ![]() ![]() These classes also have purchasable upgrades to have them function even more efficiently against the hordes. While it’s feasible for players to just play as a gunslinger on the easiest mode, anything above normal difficulty becomes punishing when different team compositions aren’t taken into account. The introduction of classes adds an element of “building a team” to the game which not only provides variety to players but also a layer of strategy above from “click on their heads good”. The gunslinger is strapped up with grenades, the medic has stims to buff their teammates and the fixer can lay down explosive ammo for the rest of the squad as just some examples of their individual roles. This preparation can also be seen in the game’s unique classes, each offering a different playstyle. The ability to switch abilities and mods before the game starts lends itself to a sense of preparation to understanding what the level will be throwing at you and adjusting rather than just picking up an axe and letting rip. Levelling up weapons and abilities is as addictive as it is simple, with points earned after every match that can be set on the desired modifications. World War Z adds XP into the mix, experience that is shared over the dozens of in-game weaponry and the playable classes (more on those in a second). ![]() Yet what World War Z does remarkably well is take those tried and tested gameplay elements and bring them into a modern setting with smart additions that not only expand the cooperative horde based shooter but make it so much more rewarding. Sure, it has features of the genre: Four player co-op, chapter-based levels, a variety of objectives to complete in each mission before eventually escaping. And oh, boy it is wildly enjoyable.ĭespite many describing the game as a cut and paste co-op zombie shooter, I don’t think that’s a fair description at all. It looked like a Left for Dead clone set in the gritty, realism of the WWZ mythos, and after playing it a whole lot I can confirm that it is exactly that. With that in mind, I don’t think anyone was really expecting World War Z to be something special. 2012 was huge for zombies in games to the point where zombie shooters became a bit of a tired gimmick, kinda like how “post-apocalypse” is now in 2019. In your books, in your movies and most notoriously, in your games. I assume you no doubt have already seen the reason I’ve brought you here. Feels weird, right? It feels so long ago, yet still so fresh in our minds. I want to really feel 2012 in your bones. As we step out of this technological marvel, I want you to take in your environment. ![]() Come with me on a journey through time! We’ll be taking that time machine gathering dust in the corner over there a teleporting ourselves deep into history, to the year 2012. ![]()
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